gloss-ios/ScrollState.swift

45 lines
1.4 KiB
Swift

import GRDB
/// The Seg struct.
///
/// Identifiable conformance supports SwiftUI list animations, and type-safe
/// GRDB primary key methods.
/// Equatable conformance supports tests.
struct ScrollState: Identifiable, Equatable {
/// Int64 is the recommended type for auto-incremented database ids.
/// Use nil for players that are not inserted yet in the database.
var id: Int64?
var scrollId: String
var scrollOffset: Int64
}
extension ScrollState {
}
// MARK: - Persistence
/// Make ScrollState a Codable Record.
///
/// See <https://github.com/groue/GRDB.swift/blob/master/README.md#records>
extension ScrollState: Codable, FetchableRecord, MutablePersistableRecord {
// Define database columns from CodingKeys
fileprivate enum Columns {
static let id = Column(CodingKeys.id)
static let scrollId = Column(CodingKeys.scrollId)
static let scrollOffset = Column(CodingKeys.scrollOffset)
}
/// Updates a player id after it has been inserted in the database.
mutating func didInsert(_ inserted: InsertionSuccess) {
id = inserted.rowID
}
}
// MARK: - ScrollState Database Requests
/// Define some player requests used by the application.
///
/// See <https://github.com/groue/GRDB.swift/blob/master/README.md#requests>
/// See <https://github.com/groue/GRDB.swift/blob/master/Documentation/GoodPracticesForDesigningRecordTypes.md>
extension DerivableRequest<ScrollState> {
}